Supervising Sound Designer
Home Town: Lexington, KY
First Concert: Kiss - 1976 Destroyer Tour
Alan grew up in a military family where he lived in many different places, including Japan. At the age of twelve, he received a guitar as a gift, and from there his love of music and sound grew. He moved to Los Angeles to pursue a career in music. Although the passion for music is still within him, he developed a love for designing sound when he landed a job as a librarian in the audio industry in 1991 and progressed to supervising, designing and mixing sound for games, film, commercials and location-based entertainment for many high profile clients and projects.Working with diverse clients including Capcom, Microsoft, Paramount Pictures, Activision, Airtight Games, Remedy Entertainment and NASA he’s been fortunate enough to work on films like Iron Man 3, Prometheus, Star Trek (2009), Unstoppable, Mission Impossible 2 and 3, Disneys’ Pocahontas, The Hunchback of Notre Dame video games such as Resident Evil 5, Alan Wake, Quake 2, The Mechwarrior and Zork Series, Pitfall: The Mayan Adventure and LBE projects such as The Abraham Lincoln Presidential Library, Kennedy Space Center Saturn 5 Exhibit, and Murdered:Soul Suspect.He has garnered many nominations and awards in this career, including an Academy Award nomination as a Co-Supervising Sound Editor for Star Trek (2009) and he continues to create new worlds and experiences through sound: And he still loves playing guitar!